As the UX/UI Designer, I was responsible for the end-to-end product experience from research through to shipped design, covering user research, information architecture, interaction design, and visual UI for both iOS and Android.
Research & Insight
I led research with frontline workers across hospitality and retail to understand how harassment and abuse manifested in their specific contexts, how they currently responded, and what made existing training feel irrelevant or patronising. Interviews surfaced a consistent theme: staff knew situations were wrong but lacked a clear framework for action, and existing resources were too generic to be useful in the moment. These insights shaped the scenario-based content model and the tone of every interaction within the app.
Onboarding & Access
Enterprise B2B onboarding introduces a specific challenge: the product is purchased by organisations, but used by individuals who had no say in the decision. Designing for this meant making the first experience feel genuinely relevant to the individual rather than another compliance checkbox. I designed an onboarding flow that established personal relevance early, connected training to real situations the user recognised, and made it easy to return after a break in engagement.
Scenario-Based Training Modules
The core product experience was built around scenario-based modules presenting realistic situations and asking users to make decisions. I designed the interaction model for these modules, covering how scenarios were presented, how choices were framed, how feedback was delivered, and how progress was tracked. The central design challenge was making feedback feel instructive rather than judgmental, particularly for emotionally charged subject matter where users needed to feel supported rather than tested.
Multi-Language & Cultural Adaptation
With deployments across London, Berlin, and Bangkok, the platform needed to work across languages and cultural contexts where norms around confrontation, authority, and disclosure vary significantly. I designed a system that allowed content to be adapted per market without fracturing the product experience, maintaining a consistent interaction model while accommodating significant variation in language, tone, and scenario context.
Reporting & Manager Dashboard
Beyond individual training, Ally provided organisations with visibility into engagement and completion. I designed the manager-facing reporting layer, balancing the organisation's need for accountability data with the individual's expectation that their training activity would not be used punitively.